Tweaks and fixes
Overlord's New Mansion » Devlog
Changed some maps aiming to make them more fair/entertaining.
Adjusted the hitbox of the slimes and removed their HP bars.
General engine improvements.
Fixed a bug which caused the player to be unable to jump, if he tried to jump during a dialogue.
Momentum decay faster if you didn't get it from a speeder or a bouncy-dash combo.
Following, a little spoiler of the character I'm working on to add, pizza guy!
Overlord's New Mansion
Lightweight 60 FPS platformer, runs on its own engine.
Status | Released |
Author | saantonandre |
Genre | Platformer |
Tags | 16-bit, 2D, Difficult, Pixel Art, Retro, Singleplayer, Touch-Friendly |
Languages | English |
Accessibility | Interactive tutorial, Textless |
More posts
- Overlord is no more in Alpha!Jun 02, 2019
- Gamepad support added!May 30, 2019
- BugfixesMay 26, 2019
- Clipping fix 4.0 (this time for REAL!)May 25, 2019
- Big Patch 2019/05/22May 22, 2019
- Added a lot of new mechanics to the engineMay 16, 2019
- Clipping fix... 3.0May 15, 2019
- Clipping fix 2.0May 13, 2019
- 13/05 changesMay 13, 2019
Leave a comment
Log in with itch.io to leave a comment.