One of my favorite platformers
Overlord's New Mansion
Thanks for playing my game!
Aiming for 60 FPS on even the potatoest of pc/touch device.
Programming, art, sfx, and everything else by https://twitter.com/saantonandre (me)
Here's a couple of my artworks:
Thanks for playing :)
|Made with||Aseprite, Audacity|
|Tags||16-bit, 2D, Difficult, Pixel Art, Retro, Singleplayer, Touch-Friendly|
|Average session||A few minutes|
|Inputs||Keyboard, Mouse, Xbox controller, Gamepad (any), Touchscreen, Smartphone|
|Accessibility||Interactive tutorial, Textless|
Click download now to get access to the following files:
- Overlord is no more in Alpha!Jun 02, 2019
- Gamepad support added!May 30, 2019
- Tweaks and fixesMay 28, 2019
- BugfixesMay 26, 2019
- Clipping fix 4.0 (this time for REAL!)May 25, 2019
- Big Patch 2019/05/22May 22, 2019
- Added a lot of new mechanics to the engineMay 16, 2019
- Clipping fix... 3.0May 15, 2019
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Found this gem when I was bored at work. Honestly bin playing this for more time then I have worked today.
Good game but iincompetent.
Thanks for this video :)
That's my bad if that was too difficult, it means I couldn't explain the mechanics properly!
What's this I see? Another precision platformer game? Well aren't I just a sucker for mental anguish and punishment? (Answer: yes).
This is so beautifully designed and put together, though, so to be honest despite the murderous rage and multiple deaths I had an amazing time playing through this game. The humour is great, the levels are all awesome and the payoff at the end (regardless of which ending you get) is totally worth the effort.
If any of you have played ANY kind of rage platformer and not destroyed your computer playing it, definitely dive into this one and give it a go, you shall not be disappointed! Well, I mean, you will be after being reminded that you've died for the 50th time, but aside from that...
As for you, good sir dev, keep up the amazing work and I'll keep coming back for more! =)
I absolutely love this game. I actually found a few ways to glitch through the walls in the castle and made sure to use it to my best advantage.
Please teach me! people keep reporting me that but I cannot reproduce it so it's really hard to fix :'(
I got stuck in this part. Maybe you could add a restart button for situations like this.
but beside this, i had so much fun playing your game :)
Hey thanks for playing this far!
That is the last level and it is here as a placeholder... so there's nothing to see anyway, except for one last book to the right of that map.
Your progress is saved, you can always refresh and continue :)
I'm gonna add the respawn button (along with the reworked maps and new mechanics) in the next patch
I see. I was gonna ask about the right of the map. I can't reach the ballons here. Maybe it needs nome adjustments?
And yeah, i found out about the save. Thank god. I tought i would have to play evething again and die a thousand more times to try that level again.
I'm looking foward for the updates :)
Oh nevermind, don't bother going for the book. Due to recent changes in the physics you can't reach that place anymore :x
Will fix that asap
Oh, ok. Thanks for the replies. I will check it again another time then. Good job.
wait, you can go outside?
i like it but ive no idea how to get over that big gap on the bouncy balls level :(
it's not an obvious mechanic, I know, but you can dash into balls to get bounced away, I've explained it poorly in that tutorial book... thanks for playing anyway :)
ahh , got it now , thanks ! have to say the game gets insanely hard later on , particularly the level after the blobs one ... i think i would have put some sort of checkpoints in the levels to stop repetition though .
Thanks again for the feedback, I've just made some levels a little bit easier :)
I won't implement checkpoints for tiny maps like those tho, otherwise the players wouldn't get punished at all