[OUTDATED VERSION - play on Kongregate or Newgrounds]


Thanks for playing my game!
It runs in my own Javascript engine, without libs and frameworks. 
Aiming for 60 FPS on even the potatoest of pc/touch device.

Programming, art, sfx, and everything else by https://twitter.com/saantonandre (me)

Here's a couple of my artworks:


Thanks for playing :)


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I absolutely love this game. I actually found a few ways to glitch through the walls in the castle and made sure to use it to my best advantage.

Please teach me! people keep reporting me that but I cannot reproduce it so it's really hard to fix :'(

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I got stuck in this part. Maybe you could add a restart button for situations like this.



but beside this, i had so much fun playing your game :)

Hey thanks for playing this far!
That is the last level and it is here as a placeholder... so there's nothing to see anyway, except for one last book to the right of that map.
Your progress is saved, you can always refresh and continue :)
I'm gonna add the respawn button (along with the reworked maps and new mechanics) in the next patch

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I see. I was gonna ask about the right of the map. I can't reach the ballons here. Maybe it needs nome adjustments?


And yeah, i found out about the save. Thank god. I tought i would have to play evething again and die a thousand more times to try that level again. 


I'm looking foward for the updates :)

Oh nevermind, don't bother going for the book. Due to recent changes in the physics you can't reach that place anymore :x

Will fix that asap

Oh, ok. Thanks for the replies. I will check it again another time then. Good job.

Already hotfixed :) don't expect anything special hahaha

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Thanks :)

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i like it but ive no idea how to get over that big gap on the bouncy balls level  :(

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it's not an obvious mechanic, I know, but you can dash into balls to get bounced away, I've explained it poorly in that tutorial book... thanks for playing anyway :)

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ahh , got it now , thanks !  have to say the game gets insanely hard later on , particularly the level after the blobs one ... i think i would have put some sort of checkpoints in the levels to stop repetition though .

Thanks again for the feedback, I've just made some levels a little bit easier :)
I won't implement checkpoints for tiny maps like those tho, otherwise the players wouldn't get punished at all